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IDProjectCategoryView StatusLast Update
0000787LDMud 3.6Runtimepublic2021-04-16 20:22
Reporterzesstra Assigned Tozesstra  
PrioritynormalSeverityfeatureReproducibilityN/A
Status assignedResolutionopen 
Summary0000787: Possibility to change time_to_reset globally at runtime
DescriptionIt may be interesting to be able to change the content of that variable at runtime for all objects in the game not setting the reset time themselves.

Although in this case, we probably should not change __RESET_TIME__, i.e. decouple the permanent define from time_to_reset.

Of course, that needs a privilege violation and would probably be suitable in configure_driver().
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zesstra

2021-04-16 20:22

administrator   ~0002592

__RESET_TIME__ soll dann geƤndert werden.

Issue History

Date Modified Username Field Change
2011-09-13 14:18 zesstra New Issue
2011-09-21 10:21 zesstra Project LDMud => LDMud 3.3
2011-09-21 10:21 zesstra Target Version => 3.3.721
2021-04-16 20:22 zesstra Assigned To => zesstra
2021-04-16 20:22 zesstra Status new => assigned
2021-04-16 20:22 zesstra Note Added: 0002592
2021-04-16 20:22 zesstra Project LDMud 3.3 => LDMud 3.6